RELEASE NOTES
Microsoft VRML 2.0 Viewer (version 1.0) is based on WorldView 2.0
from Intervista Software.
Microsoft VRML 2.0 Viewer Installation
To use Microsoft VRML 2.0 Viewer you will need the following:
- Pentium 100MHz or better
- 16MB memory
- 20M free disk space
- Windows 95 or Windows NT 4.0
- Internet Explorer 3.0, 3.01, 3.02, or 4.0
versions
If you installed any Beta release of Microsoft VRML 2.0 Viewer, you
should uninstall it before installing this version. To do
this, choose "MS VRML Control" from the
Control Panel, Add-Remove Programs.
MS VRML 2.0 Viewer and Windows NT
The VRML 2.0 Viewer requires Service Pack 3 in order to
work on NT 4.0.
Java External Authoring Interface Installation
By default, the Microsoft VRML 2.0 Viewer setup program will install
.class files to your windows\java\classes directory.
The installation program will NOT prepend the location
to the CLASSPATH environment variable set in the AUTOEXEC.BAT. It will
append the location to the CLASSPATH setting in the
registry under
HKLM\Software\Microsoft\Java VM\Classpath
If you install a new
version of the Java VM, this entry may be overwritten.
If you get
ClassNotFoundException:vrml.external.browser (in the VRML
console or Internet Explorer's status bar) while trying
to browse a world that uses the EAI, you might be having
a conflict with other products' vrml classes. This
problem can by solved by chexking your CLASSPATH setting
in the registry.
Sending Feedback
Your feedback on Microsoft VRML 2.0 Viewer is very
important to us. Information on performance, features,
compatibility, and usefulness will help the Microsoft VRML
team create a better product.
You may send us feedback by sending e-mail to msvrml@microsoft.com.
Compatibility Notes
- Microsoft VRML 2.0 Viewer supports standard VRML 2.0 files
and specification-compliant VRML 1.0 files. If
you attempt to read a draft VRML 2.0 file,
warnings (and possibly errors) will be displayed.
- The VRML 2.0, Java in Script Nodes, and
JavaScript implementations correspond with the
ISO/IEC DIS 14772-1 specification dated 4 April
1997, except as noted in the Developer's Guide
and the Known Problems section, below.
- The Java External Authoring Interface
implementation corresponds to the Proposal for a
VRML 2.0 Informative Annex dated 21 January 1997.
Known Problems and Important Changes
User Interface and Usability
- When downloading some worlds you may get a
warning concerning gzip files. Click OK on the
warning dialog; the world will continue to load
normally.
- Study mode can have unpredictable behavior in
worlds that use ProximitySensor-based
heads-up-displays.
- Microsoft VRML 2.0 Viewer does not load when browsing sites where
CGI scripts output VRML 1.0.
- The area under the right-button pop-up menu is
not always redrawn once the menu is dismissed.
- Pressing and releasing the CTRL key can cause you
to navigate slightly.
- The cursor blinks continuously on many laptop
PCs.
- Using Microsoft VRML 2.0 Viewer on a system that has an
uncalibrated joystick installed can cause erratic
and unpredictable navigation. To correct this
problem, calibrate or unplug the joystick.
- Some 3-D hardware accelerators do not fully
support the features in Direct3D, and can
introduce limitations. For example, when you are
running Microsoft VRML 2.0 Viewer with hardware acceleration
enabled, transparent objects may appear solid, textures may
not appear or
you might be unable to see worlds in wireframe.
To turn off hardware acceleration, choose
Options... from the right-button pop-up
menu and remove the check mark from Use
hardware acceleration.
- Some URL syntax may fail when the WRL file is opened locally.
- Anchors that use "#viewpoint" won't take the camera to the
viewpoint. This is an issue with how the Viewer works with
Internet Explorer
- When loading Java Classes locally, the directory containing the
class file must be included on the CLASSPATH
- Text strings that are justified horizontally will only display
at a size of 1.0
- Routing to the geometry field does not work correctly